In this module students will undertake two design projects that will allow students to be introduced to the aesthetic, user focussed and pragmatic principles of their chosen specialist area of study. The projects will be contrasting and aimed at different target audiences so that the student develops a good sense of the end user and the technical needs of the end product. Both projects will be drawn from ‘real world’ briefs and may be led by a professional account handler, client or project manager.
As a team Me and Mellisa continued the Human Values app from Semester 1. We decided to continue with it and create the second level.
Above is a video of what Mel had created for the app. The app is called My Place and is based around virtual worlds teaching children Human Values. The aim of the game is to go around collecting thing earning rewards, and doing challenge.
In the group, I was the designer. I created most of the art work used. We decided to make the second level underwater theme using avatar, and Disney’s finding Nemo as out main inspiration. I created many of the 3D items using Maya, Photoshop 3D and Cinema 4D. Below are a few of the things I had created for the second level.
For inspiration on creating items for the level I created a mood board.
This is a Skybox I created for the level. I made this so that the level world looks like it is underwater.
These are a few of the rock designs I made for the game.
Gantt Chart showing time management, due to a lack of documentation, the second level was not ready to be uploaded to be apple store or google play.